CHRISTOPHER A. SMITH - Game Designer
Passionate
Engaging
Intuitive Fun
I'm a Game Designer who has over 18 years of game development experience working across various different genres, styles, and platforms. Platforms which include: AAA title development, F2P, Mobile, VR/AR, PC, Console, and Plug n' Play. I posses a strong passion in creating unforgettable experiences and a never-ending desire to improve in all areas of the profession.
ABOUT ME
MY WORK
DESIGN PHILOSOPHY
Positive, innovative, and professional; my experience stems from shipping 16 titles, working with cutting-edge next gen technology, and providing game-play/UI solutions for large franchises. Some of those franchises include: Minecraft, Forza Motorsport 4 & 5 (Microsoft), Spider-Man (Marvel), Power Rangers (Disney), Nicktoons (Nickelodeon), and many others.
I possess an unrelenting work-ethic from writing countless game design documents, various flowcharts, graphs, and mock-ups during each development process. I've also worked extensively on designing development tools, game mechanics, block-mapping levels, fleshing out story flows, scripting, and designing different types of A.I.
Over the years, I have successfully handled a myriad of Game Design, Lead, and Senior Design responsibilities for many different types of game systems. Because of this, I have developed a strong understanding for balancing the unique aspects of gameplay, in order to achieve the goal of being fun and engaging for different target audiences.