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OTHER PROJECTS

Vmigo Spider-Man RPG

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When forces align against Spider-Man he must rise to the occasion. Only a stronger, faster and smarter Spider-Man can defeat this new threat. Your challenge is to enhance and maintain Spider-Man's powers so he can rid the streets of crime. Take Spiderman with you on the go with the Vmigo handheld pod as you battle your way across New York City building up your Spider Senses. When you return home, simply plug the handheld gaming pod into the docking station to reveal another world of gaming possibilities. The abilities and items gained while playing the Handheld can be used on the docking system.

 

GAME DESIGNER

 

  • Helped flesh out 2D levels.

  • Created enemy spawn placment and item pickups.

  • Collaborated with the programmer on the mini-games for the handheld pod unit.

Ultimotion Power Rangers
Force in Time

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Travel through time with the Power Rangers and battle their greatest foes in this sword-clanging and Zord-banging action game! Square off against Dai-Shi, Frax, Moltor and all their evil minions! Swing, jump and joust with the Plug It In & Play TV Games Sword Motion controller! YOUR moves control all the action.

 

LEAD GAME DESIGNER

 

  • Wrote the game design document and created all of the mission summaries. 

  • Drew mockups, mechanics charts, flow charts, and storyboards for the game.

  • Designed the fighting system and all of the enemy A.I.

  • Fleshed out enemy spawn placements, trigger regions, pickups, and interactable environment objects.

 

Ultimotion Tinker Bell and the Lost Treasure

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Help Tinker Bell and her Fairy friends prepare for the Autumn Celebration in these enchanting games! Tilt, wave and fly through Pixie Hollow with the Plug It In & Play TV Games Motion controller. YOUR moves control all the magic on-screen!

 

LEAD GAME DESIGNER

 

  • Wrote the game design document for each of the game modes.

  • Designed the puzzles, asset lists, flow charts, mockups, and storyboards for each game mode.

  • Fleshed out NPC spawn placements, trigger regions, pickups, and interactable environment objects.

 

 

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