Spider-Man 3
Marvel's web-slinging superhero stars in his second standalone game. Based on the 2007 movie, Spider-Man 3, includes five themed games. Most titles are played from a side-scrolling perspective and involve battling such villains as Sandman and Venom by punching, kicking, or firing webs. A shooter stage that pits Spider-Man versus New Goblin is also included, where players zip across a vertically scrolling screen while avoiding deadly projectiles.
LEAD GAME DESIGNER
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Wrote the game design document, designed each of the 5 game modes, and created all of the mission summaries.
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Drew mockups, mechanics charts, flow charts, and storyboards for the game.
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Designed the fighting system for Spider-Man, with linking combos utilizing a 3 button controller, and all of the enemy A.I.
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Created 2D block maps, strip maps, and asset lists.
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Fleshed out enemy spawn placements, trigger regions, NPCs, pickups, and interactable environment objects.
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Mentored Junior Game Designers and reviewed their design work for implementation.