
Spider-Man and the Masked Menace
Spider-Man jumps, punches, kicks, shoots webs, swings from buildings, and does whatever a spider can to defeat a mob of clone thugs and save the world from the diabolical Master Planner!








LEAD GAME DESIGNER
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Wrote the game design document and created all of the mission summaries.
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Drew mockups, mechanics charts, flow charts, and storyboards for the game.
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Designed the fighting and upgrade system for Spider-Man, utilizing a 3 button controller, and all of the enemy A.I.
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Created 2D block maps, strip maps, and asset lists.
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Fleshed out enemy spawn placements, trigger regions, NPCs, pickups, and interactable environment objects.
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Worked with the producer to design and write the storyline and all of the dialogue for each cutscene.
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Scripted each of the cutscenes in C++ while working with the programmer for guidence and help.