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Spider-Man and the Masked Menace


 

Spider-Man jumps, punches, kicks, shoots webs, swings from buildings, and does whatever a spider can to defeat a mob of clone thugs and save the world from the diabolical Master Planner!

LEAD GAME DESIGNER
  • Wrote the game design document and created all of the mission summaries. 

  • Drew mockups, mechanics charts, flow charts, and storyboards for the game.

  • Designed the fighting and upgrade system for Spider-Man, utilizing a 3 button controller, and all of the enemy A.I.

  • Created 2D block maps, strip maps, and asset lists.

  • Fleshed out enemy spawn placements, trigger regions, NPCs, pickups, and interactable environment objects.

  • Worked with the producer to design and write the storyline and all of the dialogue for each cutscene.

  • Scripted each of the cutscenes in C++ while working with the programmer for guidence and help.

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